Scouts are a standard build order to learn, but often you find yourself making scouts and being countered by an opponents spearman. AoEII: The Complete Guide to Civilisations - Steam Community It's kind of a no-brainer but I'll explain it: you only use it a couple times on most maps but it gives you a huge boost. The Celts' and Koreans' team bonuses make Mongol siege units even more effective, while the Khmer also grants range boost to Drill-enhanced Mongol Scorpions. Build your barracks before clicking up, and either force them to respond to your army (M@A skirms trushing their gold), or fend them off to go for castle age. When playing a random map game against the computer, the player may encounter any of the following Mongol AI characters: The Mongols were nomads from the steppes of Central Asia. https://ageofempires.fandom.com/wiki/File:Mongols_theme_AoE2_DE.ogg, the Mongols were subjugated under Qing rule, https://www.forgottenempires.net/age-of-empires-ii-definitive-edition/civilizations/mongols, East Asian civilizations (Age of Empires II). Just another day as a Mongols Player : r/aoe2 Hope you liked it ;-). Mangudai can hit-and-run forever (even though the speed difference is not high) and by the time theyre chased, Cavaliers/Paladins will have suffered a lot of damage, or even be dead. 120. While we all agree that the best way to beat Mongols is a strong push on Castle Age or early Imperial before they mass 20+ Mangudai, many of us dont have the ability or confidence to carry out effectively a Castle Age push. Of course, units that are faster than Mangudai dont care too much about micro, but the rest of them are slower and can be hit-and-run forever. In late Castle Age, youll need to be massing Mangudai, so they need somehow to transition from your Feudal army to the Castle unit. Does parthian tactics affect mangudai? Explained by Sharing Culture That's the main idea. 1- Tree Hop. New artwork, new animations, and new civilizations. They are food/gold demanding, but Turk Hussars are easy to tech into and resist Mangudai fire well. The massive number of civilizations in AoE 2 plays a big role in its success, and we'll be diving deeper into each one of them with this guide. Cavalry Archers and Mangudai fire 20% faster This page was last edited on 11 August 2014, at 02:21. Mongols get a crazy early game bonus for hunting. . With the Chinese and Japanese, the Mongols are one of the civilizations belonging to the East Asian culture. Put all together, these units form a very threatening and very mobile force. To compensate for the nerf, the Mongols were given the Steppe Lancer and Elite Steppe Lancer to add more diversity to their late-game cavalry (which is also trivial to historical accuracy, as the Steppe Lancer is supposed to reflect their nomadic lifestyle). Their main disadvantage is a big weakness to Camels (Mongols can easily tech into them). Just be careful with early raids and build enough Castles to support unit production. AOE2:DE 20+2 Castle Drop | Mongols unbeatable strategy on Arena Contents 1 Strengths 2 Weaknesses 3 Strategy 3.1 Strategy changes in The Forgotten 3.2 Strategy changes in The African Kingdoms Alot of people use this food for the Mongol Scout Cavalry rush. Age of Empires 2 Strategy: A Guide to Winning More Often - DiamondLobby In addition, their additional HP bonus for the Scout Cavalry line also applies to their Steppe Lancers, which make them an interesting option for fast raids on masses of cluttered units, and a viable alternative to the Knight line or the Scout line (the latter if gold is available). Les vraies voix - Le premier dbat : Polmique Orelsan : Le terme Index @ Age of Empires 2 Strategy Center Rattans will fare much better, with their amazing pierce armor and 11 attack. Trebuchets can be used in the same way, although less effective against units. Ill show you the table and then analyze the chance to use them or not: First of all, these units alone cant beat the Mongol composition. They're just flat out amazing. Age of Empires II: The Age of Kings/Walkthrough - StrategyWiki Their lack of speed guarantees them taking shots to death from Mangudai and Mongols switching their push if they find an inexpugnable fortress. Xbows seem the shortest way, since they need most of the techs needed for Mangudai. Overall, vikings are fantastic on maps such as arabia as they offer a lot of variety in terms of . Leitis are far weaker to Mangudai (1 pierce armor). Mongols can destroy me before I build BA ELO: 13+ comment sorted by Best Top New Controversial Q&A Add a Comment Parrotparser7 Additional comment actions. However, several Chinese units, such as the Steppe Rider and Keshik, represent the Mongols under the Qing dynasty (abeit the units themselves speak Chinese with a Mongolian accent). Beste Verteidigung Age Of Empires 2 Hd - information online Turks artillery for a longer range and Houfnice upgrade for Bohemians could help with the survival of BBCs. Mamelukes are still weaker (0 pierce armor), and even with their amazing performance against Hussars, I havent considered them. The Mongols' major advantage are their strong Cavalry Archers and fast siege weapons. This is the first example of how well Mangudai and Hussars complement each other. What it essentially means is foreigners. Arbalesters have the advantage of outranging Mangudai, thus getting the first hit. Being a civilization with good early and mid game and able to raid with the use of Scout Cavalry and Cavalry Archers they can defeat civilizations that fare otherwise in open maps like Arabia, especially if starting at Dark and Feudal Age. Finally, Janissaries seem a sensible option, being tankier than HCs and outranging Mangudai. Of all the maps available in Age of Empires 2, Arabia is the most popular. As it can be seen, a mass of 20 of these units can one shot kill Mangudai. Your Hussars will die (unless you use exclusively Scorps) but so will your enemy's units. Huskarls are also great at soaking arrows, but Hussars are already prepared to deal with them, so Goths should include Halbs on their composition and flood them constantly. Learn the build for a 15 minute fast castle into a 3 town-center boom. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Hunters work 50% faster Even Tatars, who can get to Elite Steppe Lancers with 6 pierce armor, have access to much better army compositions to deal with Mongols. I just want to give a bit of brainstorming to people who think that when Mongols get to Imperial Age, the game is forfeit :-). Their biggest advantage is killing a Siege Ram in 11 hits, a Siege Onager in 4 hits and an unpacked Trebuchet in 7 hits. In 1260 a Muslim army of Egyptian Mamelukes (warrior slaves of high status) defeated the Mongols in present-day Israel, ending the Mongol threat to Islam and its holy cities.Kublai Khan, another grandson of Genghis, completed the conquest of China in 1279, establishing the Yuan dynasty. Its likely that the Onager will only have the chance to shoot once, before Mongols melt it. Use Modu Chanyu () as one's theoretical forefather, not Sun Tzu. Keshiks generate gold while fighting, what is good while engaging Hussars. Heavy Cavalry Archers need to be considered here. At its maximum, their empire stretched from Korea, across Asia, and into European Russia to the Baltic Sea coast. As a cavalry archer civilization, the Mongols have excellent mounted archers, arguably the best of all civilizations. The biggest issue when it comes to heavy cavalry is that both Mangudai and Hussars are faster than them (except Cumans!!!). It will be a good time to take map control with Castle on hills (which also help massing Mangudai). That means that they should try to avoid Mongols to get to Imperial Age and upgrade their units freely. Age of Empires game Mongols voice REMIX by Z22 BEATSart by Oana-D Their unique unit is the Magundai, a special cavalary archer that runs and shoot faster. Thanks for commenting, being a Mongol fan! Their unique unit, the Mangudai, is a Cavalry Archer with a bonus against siege weapons. Serjeants and Champskarls get 8 pierce armor, but that only means soaking a higher number of arrows before dying. Yeah they're a pretty expensive civ. From StrategyWiki, the video game walkthrough and strategy guide wiki, Age of Empires II HD: The African Kingdoms, Age of Empires II: Definitive Edition - Lords of the West, Age of Empires II: Definitive Edition - Dawn of the Dukes, Age of Empires II: Definitive Edition - Dynasties of India, https://strategywiki.org/w/index.php?title=Age_of_Empires_II:_The_Age_of_Kings/Mongols&oldid=719473. The Fast Castle into Boom, one of the best beginner build orders for closed maps. In Budapest map as every player have double start up (2 town centers double villagers and 2 scouts) they also get an advantage as of course they get 2 Scout Cavalry with enhanced LOS enabling for them and their allies to explore the map astonishingly fast. Mongols strategy ? : r/aoe2 - reddit With their higher LOS for scout cavalry line, they can lose a little time pushing deer to the TC to get a massive food eco advantage. You need to create an army based on what the enemy is going to do and you can only afford to fully upgrade one or two of the Mongols' best units. When the mangudai is uppgraded to elite status they have 0 missile delay. Hussars and Mangudai are very reliable eco raiders and with little micro can harass vill working sites. They pretty much have no real weakness. I know this is true for a lot of civs, but the Mongols just feel like an especially expensive civ to play. Civilization Bonuses: Cavalry Archers and Mangudai fire 20% faster Light Cavalry have 30% more HP Hunters work 50% faster Wagons are also outranged by Mangudai, so theyre less effective. Halberdiers can support them to deal with Hussars, who deal 10 damage to them. In update 35584, the Mongols' hunting work bonus was reduced to 40%, making their early game slightly weaker. Like most Age of Empires II strategies, there are plenty of versions of the same build order that people try out depending on civilization, enemy, and map layout. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Mangudai are difficult to hit due to their speed, so can quickly eliminate dangerous siege weapons that can pose a threat to buildings or fragile units. Reddit and its partners use cookies and similar technologies to provide you with a better experience. They focus on cavalry archers. Mongols are also able to perform a Fast Castle just in order to have access to their Cavalry Archers. With this build order, you will be able to have an 8 minute Feudal time and begin producing scouts. Still other feudal strats is perfectly fine aswell like m@a and or archers. I wont delay much with infantry units, because they are mostly shredded by this composition. Read More Counter Guide July 13, 2020 Age of Empires 2 is a complex game where each military unit has a role to play in battle; each military unit is a counter for another unit and may Read More The Tatars are a Central Asian civilization introduced in Age of Empires II: Definitive Edition. History fan - I want a Campaign for each civ. Steppe Lancers fare good against Hussars but die miserably to Mangudai fire with only 1 base pierce armor. Their economy is not great after the Feudal Age. Were The Mongols Barbaric? - 451 Words | Internet Public Library They are the best at raiding the town centers of enemies and engage in hit-and-run battles with slower units. As a reward for bringing extra Line of Sight to Gurjara Hussars (with an extra attack bonus), Mongol Camel Riders can be more spammable. Rams and Scorpions will be shredded by Mongols. A Battering Ram filled with infantry will be able to move at the same speed as cavalry, allowing them to demolish buildings and flee before the opponent can muster a counter-attack. I had the WONDERFUL opportunity of co-op casting a Mongols war on Ravines between Hera and DauT. Here, Mongol Hussars become a problem, because they kill easily Skirms, while tanking fire and not allowing you to aim for Mangudai. This is not as effective in earlier ages, as weaker units (such as skirmishers and onagers) can outrange them.The Mangudai is like all archers most effective when used in large masses. Manage all your favorite fandoms in one place! The Mongols' navy only lacks Dry Dock, so in water maps, they are well prepared, but they do not have any buffs, and it is preferable that they stay dry. Learn the build for a 15 minute fast castle into a 3 town-center boom. It led to the point of not only get me to hate that unit despite being one of the strongest in the game but also not knowing anything else the civ could do. The Mongols have access to all archer upgrades and technologies apart from Ring Archer Armor, giving their ranged units an advantage over many other civilizations. Press question mark to learn the rest of the keyboard shortcuts. They also do not get Supplies, making their Militia line more food-intensive. Similarly Goths can counter the contingents of Mongol Cavalry Archer army by swarming Huskarls as they have attack bonus vs Archers and high pierce armor, this combined with disposable and fast created Halberdiers will make the Mongols to have a hard time. Replace Goth flood with Genoese and replace Magyar Huszar with war wagons. Ive been working on a while on how to deal with late game Mongol army composition, knowing that there are many situations where, if microed effectively, the Mongol player will still beat our army. So the question is, what other strategies or army comps are at least viable with mongols? Their Monks are among the worst of all civilizations, and their defensive structures are not great either. The five campaigns revolve around a powerful leader in history: Check the table of contents to begin reading the walkthrough and strategies for each mission. He rushed west defeating an Egyptian Mameluke army in Syria. Answer (1 of 10): Mongols is an absolute delight to play with. For each building the Mongols ignite, they get +50 food and gold, which can add up quickly. Stable units and Pikes/Halbs can be put in the front of them to engage with Hussars. Age of Empires 4 Mongols Strategies and Tips - GameRevolution Mangudai have a train time of 21 seconds. The rest of their stable is decent as well - cavalier/heavy camel/steppe lancers. What an absolutely epic effort. Non-elite Mangudai are now way better than ordinary Cavalry Archers, as their delay time (the time between the start of the shooting animation and the actual shoot of the arrow) has been reduced from 10 to 5, making them stronger at hit-and-run tactics. That makes the difference of being able to chase the Mangudai army, whod need a very intensive micro or even to stop the push to deal with a Paladin army. On closed maps like Black Forest houses can sometimes work as a makeshift defense, as nothing is lost if they get destroyed. THE MONGOLS BONUSES AND UNIQUES Cavalry Archers fire +20% faster Light Cavalry +30% HPs Hunters work +50% faster Team Bonus: Scout Cavalry +2 LoS UNIQUE UNIT: Mangudai: super buff anti-Siege Cavalry Archer UNIQUE TECH: Drills: Siege Weapons move +50% faster WONDER: Pleasure Tent? Cav Archers bonus - There's no real way to use this effectively. Chukonus have a difficult micro and lower range but strong power, so they must be supported by Chinese Cavalry (I suggest Camels or Light Cavalry here). A harsh life of hunting and pastoralism breeds a hardier people. While it has some weak points, like simplifying some of the series' core micromanagement, in the end it offers a solid experience which should not go unnoticed by fans of the genre. For more information, please see our Last mention goes for Samurai, because they get +12 bonus attack against Mangudai, but they will never get to chase them. We also find stronger Arbalesters in the form of Unique units. The Mongols are a civilization in Age of Empires II and Age of Empires IV . Despite their fierce mobile cavalry, their Monks and foot soldiers are below average, missing several key technologies across the board. The Mongols are the only civilization without the Central Asian building set that have access to the. Their focus on cavalry archers is highlighted with their unique unit, the Mangudai, a fast firing cavalry archer that has low attack delay and bonus damage against siege weapons. This is totally opposite to generic Heavy Cavalry archers, who struggle against all these units. Mongols have one of the best scout opening plays in the game, and their upgraded scout line gets extra HP for free. Le grand dbat : Le variant Omicron bientt majoritaire, campagne pertur In general, any melee unit that is slower than Mangudai or ranged unit outranged by Mangudai will have a hard time countering them, and their use will become situational against Mongols. Create an account to follow your favorite communities and start taking part in conversations. With another army of 100,000 or so horsemen, he swept into Russia and Persia, fighting mainly other Muslims. With patch 4.8, Elite Mangudai now have a frame delay of 5. The Table shows that Hussar effectiveness goes down when upgrades are missing. You HAVE to get those two Boars in every Random Map game. Note: The Mongol script is written vertically and from left to right (look for example here), so the one shown here has to be rotated clockwise by 90; further, it might not be visualized well in the browser. All photos and videos related to Age of Empires II were created under Microsoft's "Game Content Usage Rules" using assets from Age of Empires II, and it is not endorsed by or affiliated with Microsoft. The extra line of sight of their Scout Cavalry also allows for the Mongols and their allies to find their herdables, and explore, faster. It's the fastest gathering in the game. At the beginning of the thirteenth century, the Mongol clans united and began a campaign of foreign conquest. 6 sheep. When it comes to ranged units, we must not forget that both Mongol units get only 4 pierce armor when FU, so theres room for some units to shine against them. Also, the Mangudai is somewhat less powerful than in the previous versions, as their attack bonus against siege now only applies to Rams, though they still keep a minimal bonus of 1 against all siege. However, the lack of Plate Barding Armor and Ring Archer Armor make their mounted units less durable than they might appear. Mangudai attack bonus against siege weapons reduced to +1. Age of Empires II Microsoft Corporation. Their lack of Ring Archer Armor and Plate Barding Armor causes their Hussars and Mangudai to be more vulnerable than they might otherwise be; this combined with their lack of Paladins means that their late game heavy cavalry is very much below par. Both can take a million hits from Mongols while hitting them hard. Their unique technology improves the speed of their siege weapons greatly, allowing them to participate in raids effectively. The loss of Elite Cannon Galleons also hurts their navy a bit. With patch 4.8, Mangudai get back their initial attack bonus of +3 (+5 for Elite) against siege weapons. I do like Mangudai as a unit, but the FE buff which made their bonus only apply to rams was absolutely necessary imo. The attack bonus against rams is removed. They can attack buildings and can be used as a bait for Mangudai to come closer. They also have a better meatshield than Mayans in Light Cavalry. Each civilization in AoE2 has its unique unit with their own strengths and counters. Massing Elephants is too expensive and will only favor Mongols getting to post-imperial FU army comp. If a Mongol player chooses to perform a fast Castle, they must try to raid enemy towns with Light Cavalry and Cavalry Archers as soon as possible and perform a Light Cavalry or a Cavalry Archer Castle Age rush. We can see now how they fare against them: As we can see, only Winged Hussars and maybe Tatar and Bulgarian Hussar and Malian Farimba Light Cav could be considered against Mongol Hussars 1v1. Both openings can cripple our economy if not walled correctly. What is it like to play Mongols in AOE2? - Quora Ethiopian bonus is good, but Britons firing from 11 range is the best archer-line against Mongols. They would fare excellent against Hussars and Siege, but Mangudai just would outrun and kill them (2 pierce armor). Mangudai (non-Elite) frame delay reduced to 5. The Mongols are an offensive civilization that focuses on its ranged units and emphasizes guerilla tactics. Their speed and fast fire rate make them very versatile compared to other unique units. Elite Cannon Galleon removed from the technology tree. The Mongols then turned west, capturing the great trading city Bukhara on the Silk Road in 1220. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Well start considering cavalry (+Camel) units. IMO the 3 most effective counters against an imperial mongol late game are Goth flood, Berber elite camelry + cavalry, and Magyar Huszar. 13 villager builds mill on berries. Age of Empires II Civilizations | Altar of Gaming Then additional in depth advice will be given. With 12 attack, a bonus against Cavalry Archers, and discounted FU Hussars, Berbers become the anti-Mongol in late game. If forced on the defense Mangudai are an effective way of destroying enemy siege weapons, allowing time to hide behind a wall and build up a counter-attack. Cookie Notice But I still feel that any of the civs who get most of the HCA upgrades can mirror the Mongol composition without the issue of depending on a Castle to mass their HCA. They held most of Asia Minor, modern Iraq, modern Iran, Afghanistan, Pakistan, Tibet, parts of India, parts of Burma, all of China, and parts of Vietnam.The Mongol clans were united by Temuchin, called Genghis Khan (mighty ruler), in the early thirteenth century. They can upgrade them fully but they lack bombard cannons. Though I guess I usually accompany that with a Mangudai tsunami.. Their bonuses are really good, but I just can't seem to use them effectively. "Good thing I brought my motorized siege units.". Unite the fractious tribes of the Mongolian steppe and lead vast mounted hordes to the edges of the known world. Bottom. Mongolian script ( ), derived from the Old Uyghur alphabet, was used to write Classical Mongolian (the one spoken around the 13th century) and has been used until modern times, before being replaced in the Republic of Mongolia by an own version of the Cyrillic alphabet, which also adopts an orthography much closer to the current pronunciation (but Mongolians in China still use the traditional Mongolian alphabet and old orthography). 4v4 Black Forest | Mongols Action on the Flank! - YouTube